The Monster Hunt season has started! Two weeks after the release of The Witchwood, the Single Player Adventure has been finally unlocked.
Similar to the Dungeons Runs from Kobolds and Catacombs you enter into unknown territory, not sure what treasures you'll discover or which monsters lie on your path. Unlike Dungeon Runs, The Witchwood has you choose one of four unique monster hunters, as opposed to your usual heroes.
We've taken a look at all the Monster Hunt replays of the first days and assembled the deck lists for all the Monster Hunters and bosses!
Monster Hunters
No matter which Monster Hunter you chose, your hunt begins with 10 cards that will stick with you all the way:
Darius Crowley
Darius Crowley is a Warrior starting with a cannon that is permanently on the game board and associated with his hero power, Fire!. When the hero power is triggered, the cannon will fire a shot at a target or targets adjacent to it on the opponent's side of the board for one damage. This is very similar to the chess interaction in the One Night In Karazhan Adventure. Positioning is very important to maximize the damage output and targeting of the cannon. If the cannon kills a minion, the hero power will refresh and can be used again.
Darius starts with a basic deck full of warrior and warrior centric cards. There is also one special card, Extra Powder, specifically for enhancing your cannon for one turn that can be very useful in key moments. Along the way you will see many of the powerful warrior weapons and new rush minions offered as well as some that will enhance the ability of your cannon(s). There are a variety of good tech choices with Darius so be sure to try them all.
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Houndmaster Shaw
Houndmaster Shaw is a Hunter with the relatively low-key hero power Dog Whistle, allowing him to spend some mana in exchange for some board control. His summoned bloodhounds are beasts and have Rush, so you can nearly always guarantee a target for any buffs.
His initial deck is focussed around some beast and slight deathreattle synergy, and you'll be able to build decks making heavy use of both. You might also be able to pick up a few secrets throughout the hunt.
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Tess Greymane
Tess Greymane is a Rogue centered around making use of what resources she can throughout a game. Tess has the unique hero power Scavenge, allowing you to Discover any spell that was previously played by either player. For example you can use it to keep casting powerful spells again and again over multiple turns or discover which secret your opponent just played.
She starts out with a basic deck full of Rogue and Hunter cards. Matching her hero power, you might picking up some cards to steal cards or minions from your opponent. Similar to how Rogue worked in Dungeon Runs, you're also able to build mighty decks full of Jade cards to crush the monsters you encounter.
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Toki, Time-Tinkerer
Toki, Time-Tinkerer is a Mage who enjoys meddling with time. Her Hero Power, Temporal Loop, is unlike anything we've seen in Hearthstone before: Once per turn, you can use it to reset that turn to it's beginning. All cards you played, all minions on board, both heroes health and the decks are reset, so you can reevaluate what to play. Do note that you will be drawing the same cards from your deck the second time round though.
Toki starts out with a few mage cards and a Blingtron 3000, to mix things up with some weapons. Nearly all her cards are based on random effects, so you can really make use of her hero power as these do not necessarily yield the same result after you've rewound your turn.
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Bosses
Here are the 42 "normal" Monster Hunt bosses from which you'll randomly encounter seven opponents before facing a nemesis. All of theses bosses can be encountered by any of the Monster Hunters as far as we can see.
Please note that some of the boss healths are not accurate right now, as they are saved with missmatching values in the game data.
Gobbles
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A Mangy Wolf
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Ravencaller Cozzlewurt
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Rottooth
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Doctor Sezavo
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Cutthroat Willie
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Manhunter Ivan
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Niira the Trickster
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The Mute
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The Whisperer
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Baran the Blind
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Blood Witch Gretta
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Chupacabran
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Gnarlroot
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Griselda
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Groddo the Bogwarden
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Wharrgarbl
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Gravekeeper Damph
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Sazzmi Gentlehorn
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Cragtorr
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Crooked Pete
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Cultist S'thara
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Garrow, the Rancorous
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Gnomenapper
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Grum
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Inquisitor Hav'nixx
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Plaguemaster Rancel
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Ratcatcher Hannigul
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Sephira Dusktalon
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Splintergraft
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The Scarecrow
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Vitus the Exiled
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Winslow Tobtock
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Azalina Soulthief
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Grubb the Swampdrinker
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Gustave, the Gutripper
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Shudderwock
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Brushwood Centurion
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Experiment 3C
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Face Collector
I like your deck, I think I will TAKE IT!
Raeth Ghostsong
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Forlorn Lovers
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Nemeses
After fighting your way through seven bosses you'll encounter your Monster Hunter's nemesis:
Captain Shivers
Nemesis of Tess Greymane.
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Glinda Crowskin
Nemesis of Houndmaster Shaw.
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Infinite Toki
Nemesis of Toki, Time-Tinker.
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Lord Godfrey
Nemesis of Darius Crowley.
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Final Encounter
After you've completed successful hunts with all four monster hunters and have defeated their respective nemeses, you'll unlock the final encounter against Hagatha the Witch! This is a fight of epic proportions, and you'll be using the powers of all four Monster Hunters to take her down. Good luck!
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